![]() Keep the left brazier swinging and shoot the right brazier so it swings into the left one. Now shoot the left hanging brazier so it reaches the fire behind the wall. Throw it against the cracked wall to the left of the coffin. Solution: When you enter the puzzle room pick up the pipe bomb on the right side.Location: Castle Dimitrescu B1, Dungeon (Special Chamber).Combining it into the full treasures also unlocks the Repairer trophy. You can combine it with the Silver Ring found in Castle Dimitrescu 2F, Hall of Pleasure to make the Azure Eye Ring. The puzzle is to make them go away so you can access the coffin and get the Azure Eye treasure from it. You will notice there are some spikes guarding the coffin. Use the Iron Insignia Key to open the door. You can now backtrack here and open the door (after having received the story-related “Iron Insignia Key” from the piano in Opera Hall). You may also have found a Treasure Map in the Attic (RF) that highlights this area. Stand on the stairs to see it and shoot the chandelier to make it swing so that you can see the bell.Įarlier on you probably came across a locked chamber in the dungeon with a coffin or sarcophagus inside. Bell #5 is on the chandelier hanging from the ceiling.Bell #4 requires you to stand on top of the stairs and shoot out the window at the ceiling and then shoot the bell in the distance through the window.Bell #3 is on the swinging pendulum which is easiest to shoot by going up the left stairs and aiming through the opening in the wall.Bell #2 is a very small one on top of the cabinet to the right of the big Lady portrait.Bell #1 is straight in front of you after entering the room.Solution: Shoot all 5 Bells, their locations are listed below.Location: Castle Dimitrescu 2F, Atelier.Then the big portrait opens up and reveals a hidden passage to the Attic. There are 5 bells that you must shoot from this room. ![]() It looks like a painting room, with a big portrait of Lady Dimetrescu and a mechanical machine swinging around. In Dimetrescu Castle after passing through the library you’ll come to the Atelier. Then move on to the next note and repeat. So just try around until the note you’re playing (yellow dot on paper) lines up with the notes (black dots on paper). Pressing a key further left plays a lower note, playing a key further right plays a higher note. The note you are playing is highlighted in yellow on the note sheet. You are allowed to press the wrong keys in between, you just need to hit each note once.
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