![]() ![]() For example, when playing Horizon Call of the Mountain, you spend a lot of time climbing and looking up. ![]() But you might find an initial discomfort period isn’t a great feeling when you just spent nearly $600.Įven when the fit was acceptable, other elements of the device bugged me. Come back to me in six months and it’s totally possible I’ll have found the right fit for PS VR2. I’ve taken it on and off dozens of times at this point and even the best fit I’ve had isn’t as comfortable as the Rift S-which, again, might be due to the fact that the Rift S is just the headset I’ve gotten to know over the last few years. The headset is very light, so it’s not a weight issue. Some sessions I’ve been able to finesse it into a reasonably comfortable position. Every session I’ve had with the PS VR2 has ended with red marks on my nose (similar things happen with my Rift S, for the record, but they’re usually not as painful). Here at the Kotaku offices, others reported similar experiences: The headset can very easily feel uncomfortable, specifically around the nose area where it feels like, I think, the sides of the lenses can sort of pinch or squeeze. Still, the fit wasn’t totally right, and it kinda hurt. So I tried to loosen it, letting the front of the device sort of float in front of my eyes rather than be virtually glued to them. I instinctively went for a tight fit on the PS VR2, and wasn’t too happy with how it felt. You adjust the IPD via another dial on the top-right of the device, and can pull the visor itself closer or further away from your face with another button on the top-left. Once on in a reasonably comfortable position, you tighten the fit with a clockwise turn of the dial that surrounds the button. You place the PS VR2 on your noggin by pressing the big button at the back of the headset, pulling it open and over your head. I also just prefer when a VR headset is on tight enough to feel like it’s a part of my head. Because of longstanding issues I’ve had with its software-based IPD adjustment, I took to strapping the headset pretty tightly to my face. ![]() My first few months with my Oculus Rift S required a teething period during which I got used to what was comfortable for me. You might have to find the right head placement, the right balance, the right level of tightness for the headband, how to position the lenses inside the device, etc. A device that sits on your head for long periods of time can take a while to get used to. VR headsets are far more personal devices than something like a simple controller. A refresh rate of 90 to 120Hz aims to help mitigate motion sickness (I experienced basically none in my playtime so far), and the adjustable interpupillary distance (IPD) for the lenses means most people should be able to enjoy clear visuals. The headset features two 2000 x 2040 OLED panels for you to stare at with your eyeballs. PS VR2 is Sony’s latest attempt at bringing cutting-edge virtual reality to consoles, and it’s launching on February 22. ![]() Even so, keep that wallet closed until you’ve had a think about all the pros and cons, as well as alternative VR platforms competing for your attention. Between its current lineup and coming releases, PS VR2 has a solid present and a bright immediate future. But at a cost of $550 dollars for the unit and its controllers (in addition to needing to own a PlayStation 5), determining whether or not it’s worth that cost is about more than just the quality of this specific headset. PS VR2 joins in on that fun with one of the best headsets you can presently buy. Rather, it’s an active, thriving, wonderful part of its present with many great experiences to enjoy. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |